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Pear, Boss 1
“That would be the lunch rush,” the Manager says. You see a name tag on her dress. It reads “Manager MANAGER, Café Manager.” It seems that the saying nomen est omen does apply after all.
You re-enter the café just as a giant horde of dwarves comes in, probably from the mines. Some booths are already full of all variety of creatures, crystal sprites and faeries and selkies – and is that a lava mermaid on the top level? – and you can see that with the dwarves, the place will be packed.
Just as you’re about to start frantically chopping vegetables, one of the other servers says, “Oh, he’s early today!”
You look at who could have inspired this reaction and see that a dragon has poked its whiskered face in through the window. You don’t remember the Pear Wiggler having a window there when you came, but perhaps they remodeled while you were in the fields.
The dragon seems to be incredibly distracted by the pear juice fountain. He squirms inside the café sinuously.
“New people!” the Manager calls. “Give the old geezer the dirt you dug up. And hurry up, we have an earnings goal to meet!”
You look at the earnings goal and think you’ll be here all week before you can meet it, but keep the thought to yourself. Instead, you bring the dirt to the dragon, only to discover that… it’s coming to life?
“Ahh, golems; I was wondering if this would happen,” the dragon says. He sounds old and wise. He joins you in watching the golems spring to work, serving people at a pace that might make the Manager’s earnings goal at least somewhat realistic. “But there’s no need for you to mind old Fuzang. Go entertain the customers and get some tips.”
Tips? Perhaps they will be counted towards the earnings target. You thank Fuzang for his advice and spread out to entertain waiting customers with art and stories.
Pear Collection | Prompt Collection (AO3) | Prompt Collection (Automagic App)
( Boss 1 Rules )