I think there were a lot of great innovations (speaking as someone whose first Battleship was the test rounds) — two tags per square was great, for example.
The one thing I’d want to comment on is team size — maybe three or four teams would have made it a little easier not to get lost in the shuffle? I definitely felt overwhelmed, even with the excellent #dungeon-crawlers thread for slower creators.
Thanks for running the event! I didn’t participate as much as I planned to, but it’s such a fun concept and it’s always great to try writing something I hadn’t considered before.
(this is embraidery btw cbf to log in)
21/8/23 23:57 (UTC)The one thing I’d want to comment on is team size — maybe three or four teams would have made it a little easier not to get lost in the shuffle? I definitely felt overwhelmed, even with the excellent #dungeon-crawlers thread for slower creators.
Thanks for running the event! I didn’t participate as much as I planned to, but it’s such a fun concept and it’s always great to try writing something I hadn’t considered before.